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Java Animations addon

The Java Animations addon brings Minecraft Bedrock closer to its older counterpart. If you've played both versions of the game, you've probably noticed that Bedrock feels a bit off. This is no surprise, considering it's a separate game built from the ground up.

Many players prefer Java animations over Bedrock animations, whether it's for improved PVP performance or pure nostalgia. Whatever the reason, let’s take a closer look at what exactly will change with the Java Animations addon.

Credits: ambient




Key features:


  • Remastered right-hand position and rotation in 1st and 3rd person.
  • Adjusted body and left-arm rotation during attacks to resemble Java Edition.
  • Resolves the infamous animation bug (MCPE-31931).
  • Cape physics mimic Java, responding to movement and velocity accurately.
  • Armor turns red upon taking damage.
  • Option to change tint to Bedrock 1.12.1 style in subpacks.
  • Smoother, "lagging" head movement when turning, like Java Edition.
  • Fire extends across the player’s entire body.
  • Orange fire overlay disabled for Java parity.
  • Redesigned animations for items like bows, fishing rods, snowballs, and eggs.
  • Bow features a pseudo-Java 1.7 animation in 1st person.
  • Smoother transitions when starting and stopping swimming.
  • Arm movement speed adjusted to match Java.
  • Improved attack animations while holding a map.
  • Critical hit particles for fishing rods, snowballs, and eggs.
  • Fishing bobber is 2D and uses the particles.png texture.
  • Projectiles scale according to their distance from the camera.
  • 2D player model in the start and pause menus with angled arms (like Bedrock 1.12.1).
  • Disabled inventory shift-clicking animations and hotbar popping effects.
  • 10 customizable settings, including toggles for sword blocking animation, damage/projectile particles, armor overlay styles, and more.

Java running animation

Java Fishing rod animation in Bedrock

Hand animation change




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